SPOTIFY

SPOTIFY

SPOTIFY

SPOTIFY

Internship

Project

Internship

Project

Internship

Project

Outcomes

Outcomes

Outcomes

Outcomes

Created the MVP experience for a new feature on the desktop platform

Created the MVP experience for a new feature on the desktop platform

Created the MVP experience for a new feature on the desktop platform

Created the MVP experience for a new feature on the desktop platform

Conducted usability testing using prototypes to assess the gather insights

Conducted usability testing using prototypes to assess the gather insights

Conducted usability testing using prototypes to assess the gather insights

Conducted usability testing using prototypes to assess the gather insights

Delivered presentations to showcase the comprehensive scope and impact of my work

Delivered presentations to showcase the comprehensive scope and impact of my work

Delivered presentations to showcase the comprehensive scope and impact of my work

Delivered presentations to showcase the comprehensive scope and impact of my work

Logo Animation by @Mehdi

Logo Animation by @Mehdi

Logo Animation by @Mehdi

Logo Animation by @Mehdi

Role

Role

Role

UX Lead - Interaction design, Visual Design, User flow, Rapid prototyping

UX Lead - Interaction design, Visual Design, User flow, Rapid prototyping

UX Lead - Interaction design, Visual Design, User flow, Rapid prototyping

Timeline

Timeline

Timeline

Jun 2023 to Sep 2023 - Status: Designing and Testing

Jun 2023 to Sep 2023 - Status: Designing and Testing

Jun 2023 to Sep 2023 - Status: Designing and Testing

Team

Team

Team

User researcher, Product Designers, Design system designer, Developers, and Project managers

User researcher, Product Designers, Design system designer, Developers, and Project managers

User researcher, Product Designers, Design system designer, Developers, and Project managers

PROJECT OVERVIEW

PROJECT OVERVIEW

PROJECT OVERVIEW

Personalising the listening experience

Personalising the listening experience

Personalising the listening experience

This summer, I joined the desktop team with the objective of spearheading the development of the MVP (Minimum Viable Product) for a groundbreaking project aimed at enhancing the personalization capabilities within Spotify user accounts.


This initiative sought to empower users, particularly those within the Gen-Z demographic, with the ability to curate their Spotify experience to a deeper level. By integrating innovative features and intuitive design elements, our goal was to not only offer enhanced customization options but also to ensure a more responsible and engaging platform tailored specifically to the preferences and behaviors of our Gen-Z user base.


Throughout the development process, we prioritized user feedback and data analysis to iteratively refine the product, striving to create an experience that not only met but exceeded the expectations of our target audience. Unfortunately, I won't be able to describe this project in detail, as it is under an NDA

This summer, I joined the desktop team with the objective of spearheading the development of the MVP (Minimum Viable Product) for a groundbreaking project aimed at enhancing the personalization capabilities within Spotify user accounts.


This initiative sought to empower users, particularly those within the Gen-Z demographic, with the ability to curate their Spotify experience to a deeper level. By integrating innovative features and intuitive design elements, our goal was to not only offer enhanced customization options but also to ensure a more responsible and engaging platform tailored specifically to the preferences and behaviors of our Gen-Z user base.


Throughout the development process, we prioritized user feedback and data analysis to iteratively refine the product, striving to create an experience that not only met but exceeded the expectations of our target audience. Unfortunately, I won't be able to describe this project in detail, as it is under an NDA

This summer, I joined the desktop team with the objective of spearheading the development of the MVP (Minimum Viable Product) for a groundbreaking project aimed at enhancing the personalization capabilities within Spotify user accounts.


This initiative sought to empower users, particularly those within the Gen-Z demographic, with the ability to curate their Spotify experience to a deeper level. By integrating innovative features and intuitive design elements, our goal was to not only offer enhanced customization options but also to ensure a more responsible and engaging platform tailored specifically to the preferences and behaviors of our Gen-Z user base.


Throughout the development process, we prioritized user feedback and data analysis to iteratively refine the product, striving to create an experience that not only met but exceeded the expectations of our target audience. Unfortunately, I won't be able to describe this project in detail, as it is under an NDA

DESIGN PROCESS

Adding structure to the project

Adding structure to the project

To guide my problem-solving and solution development, I used the Double Diamond design process. This iterative framework, ensured a comprehensive user-centered approach while maintaining flexibility throughout the project

DESIGN PROCESS

Adding structure to the project

To guide my problem-solving and solution development, I used the Double Diamond design process. This iterative framework, ensured a comprehensive user-centered approach while maintaining flexibility throughout the project

DESIGN PROCESS

Adding structure to the project

To guide my problem-solving and solution development, I used the Double Diamond design process. This iterative framework, ensured a comprehensive user-centered approach while maintaining flexibility throughout the project

DESIGN ACTIVITIES

Combining design activities

Combining design activities

I utilized a diverse range of design activities throughout the project, fostering a comprehensive understanding of the user experience. By employing this multifaceted approach, I ensured that the final design addressed user needs effectively and aligned with Spotify's brand identity.

DESIGN ACTIVITIES

Combining design activities

I utilized a diverse range of design activities throughout the project, fostering a comprehensive understanding of the user experience. By employing this multifaceted approach, I ensured that the final design addressed user needs effectively and aligned with Spotify's brand identity.

DESIGN ACTIVITIES

Combining design activities

I utilized a diverse range of design activities throughout the project, fostering a comprehensive understanding of the user experience. By employing this multifaceted approach, I ensured that the final design addressed user needs effectively and aligned with Spotify's brand identity.

OUTCOMES

Delivering value to the team

Created the MVP experience for a new feature on the desktop platform


Conducted usability testing using prototypes to asses the KPIs associated with the interface


Left the team with valuable insights including qualitative & quantitative KPI’s and future concepts that users would like to see


Delivered presentations to showcase the comprehensive scope and impact of my work

OUTCOMES

Delivering value to the team

Created the MVP experience for a new feature on the desktop platform


Conducted usability testing using prototypes to asses the KPIs associated with the interface


Left the team with valuable insights including qualitative & quantitative KPI’s and future concepts that users would like to see


Delivered presentations to showcase the comprehensive scope and impact of my work

OUTCOMES

Delivering value to the team

Created the MVP experience for a new feature on the desktop platform


Conducted usability testing using prototypes to asses the KPIs associated with the interface


Left the team with valuable insights including qualitative & quantitative KPI’s and future concepts that users would like to see


Delivered presentations to showcase the comprehensive scope and impact of my work

OUTCOMES

Delivering value to the team

Created the MVP experience for a new feature on the desktop platform


Conducted usability testing using prototypes to asses the KPIs associated with the interface


Left the team with valuable insights including qualitative & quantitative KPI’s and future concepts that users would like to see


Delivered presentations to showcase the comprehensive scope and impact of my work

TAKEAWAYS

An internship full of lessons

Working on this project helped me refine my skills in many parts of the design process as I had great mentors and lots of time to work on the project.


I learned to never underestimate how much time it takes to work on a task and to start prototyping/testing the design as early as possible.


Through my frequent design crits and workshop facilitations, I learned to depend more on members of the product team and to not struggle alone on a task.

TAKEAWAYS

An internship full of lessons

Working on this project helped me refine my skills in many parts of the design process as I had great mentors and lots of time to work on the project.


I learned to never underestimate how much time it takes to work on a task and to start prototyping/testing the design as early as possible.


Through my frequent design crits and workshop facilitations, I learned to depend more on members of the product team and to not struggle alone on a task.

TAKEAWAYS

An internship full of lessons

Working on this project helped me refine my skills in many parts of the design process as I had great mentors and lots of time to work on the project.


I learned to never underestimate how much time it takes to work on a task and to start prototyping/testing the design as early as possible.


Through my frequent design crits and workshop facilitations, I learned to depend more on members of the product team and to not struggle alone on a task.

TAKEAWAYS

An internship full of lessons

Working on this project helped me refine my skills in many parts of the design process as I had great mentors and lots of time to work on the project.


I learned to never underestimate how much time it takes to work on a task and to start prototyping/testing the design as early as possible.


Through my frequent design crits and workshop facilitations, I learned to depend more on members of the product team and to not struggle alone on a task.